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Glossary

Definitions of common Minecraft server and hosting terms.

A-C

TermDefinition
APIApplication Programming Interface; allows programmatic interaction
Bedrock EditionMinecraft version for consoles, mobile, and Windows 10/11
BukkitOriginal Minecraft server modding API (legacy)
ChunkA 16x16 block section of the Minecraft world
Cloudflare TunnelThe entry point carrying Panel and Wings API traffic (HTTPS)
CPUCentral Processing Unit; handles server logic

D-J

TermDefinition
DDoSDistributed Denial of Service; attack that floods a server
DNSDomain Name System; translates domain names to IP addresses
FabricLightweight mod loader for Minecraft
ForgeTraditional mod loader with extensive mod support
GCGarbage Collection; JVM automatic memory management
Java EditionOriginal PC version of Minecraft
JVMJava Virtual Machine; runs Minecraft server software
JSONJavaScript Object Notation; data format used for configurations

L-R

TermDefinition
MOTDMessage of the Day; text shown in the server list
MSPTMilliseconds Per Tick; time to process one game tick
NeoForgeModern fork of Forge with improved architecture
OOMOut of Memory; error when RAM is exhausted
OPOperator; full admin permissions on a Minecraft server
Origin IPThe node's own public IP; does not accept direct Minecraft or SFTP connections
PaperHigh-performance fork of Spigot with optimizations
PluginServer addon for Bukkit/Spigot/Paper servers
PurpurFork of Paper with additional configuration options
RAMRandom Access Memory; stores active server data

S-Z

TermDefinition
SpigotPopular Minecraft server software with plugin support
SRV RecordDNS record type that includes port information
SSDSolid State Drive; fast storage for server files
TickOne game update cycle (50ms at 20 TPS)
TCPShield SentryCafora's DDoS-scrubbing entry point for Minecraft and SFTP
TPSTicks Per Second; measures server update rate
VanillaOfficial Minecraft server software from Mojang
VXLANThe encrypted tunnel that carries scrubbed traffic from TCPShield to the node
View DistanceHow many chunks a player can see
YAMLHuman-readable data format used for configuration files

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